Literary Terms MP2

Week #10 


28 Fantasy- A story set in an imaginary world in which the characters usually have supernaturapowers or abilities.

 29 Farce- a light dramatic composition marked by broadly satirical comedy and improbable plot

 Week #11

30 Figurative Language – the use of words outside of their usual way. It means an intentional departure from the normal meaning of the words. The most common figures of speech are simile, metaphor, hyperbole, and personification.

 31 First Person Narrator- the story is told by one character at a time, speaking for and about themselves. The words “I” and “me” are used.  

 32 FlashbackAn interruption in the major action of a story, play or nonfiction work to show an episode that happened at an earlier time and place. A flashback can shed light on the characters and events of the present by providing background information. 

Week #12

33 Flat Character-
is a character constructed around a single idea.

34  Foil- a character whose personality and attitude is opposite the personality and attitude of another character. Because these characters contrast, each makes the personality of the other stand out.

35 Foreshadowing - is the technique an author uses of giving the reader, listener, or viewer of a story hints of what is to come later in the work. 

Week #13

 36 Genre - is used to designate the categories into which a work of literature may be placed (romance, science fiction, adventure, etc.). 

37 Hero - is the central character in a work that overcomes or conquers a challenge.

38Hyperbole - is a great exaggeration to emphasize strong feeling (ex. I can’t believe that lunch is 30 minutes away, I’m going to starve to death!). 

Week #14

39 Idiom - is the figurative use of words in a certain way that has meaning that should not be taken literally. “Stop pulling my leg!” means stop joking, NOT that someone is actually physically pulling your leg.

 40 Imagery – The use of concrete details that appeal to the five senses. This collection of images that is painted by words in a given work, establish a mood, arouse a reader’s emotions, and leave the reader with a deeper meaning of the work.

41 Inference - A logical conclusion or an assumption about a character or an event in a story, based on limited details (clues) within the story and/or your own experience (background knowledge

Week #15

 42  Irony - A contrast between two things. Three types of irony are:

  • Verbal is a contrast between what is said and what is meant (sarcasm).
  • Dramatic Irony happens when the reader or viewer is aware of something that the characters involved are unaware of.
  • Situational Irony is when the opposite of what we expect to happen, happens

 43 Literal - means keeping accurate, exactly to the letter without embellishing.

Week #16


Main Idea- The point the author is making about a topic.